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Learn to make an Awesome Builder-Defender game in Unity!
Introduction
Welcome (4:01)
Overview (4:03)
Builder Defender Game
New Project (2:28)
Unity Layout (2:22)
Render Pipeline (2:22)
Project Setup (4:09)
Game Design (2:07)
Place Building (16:36)
Building Types (13:02)
Resource Manager (10:08)
Resource Generation (12:51)
UI (23:59)
World Map (5:05)
Cinemachine (14:13)
Building Placement UI (19:38)
Building Ghost (11:27)
Resource Nodes (28:28)
Building Placement Rules (20:08)
Building Animations (8:50)
Building Generator Overlay (18:33)
Building Costs (5:30)
Tooltip (31:55)
HealthSystem (16:49)
Enemies (19:47)
Building Tower (22:30)
Enemy Wave Manager (33:35)
Post Processing (1:45)
Shader Graph (16:47)
Building Construction (22:47)
Building Demolish (9:14)
Minimap (9:57)
Game Over (8:19)
Building Repair (9:42)
Sound Manager (7:16)
Music Manager (0:38)
Options Menu (13:48)
Menu (5:09)
Polish
Polish (3:24)
Health Bar Separators (8:52)
Enemy Trails (3:34)
Camera Limits (4:00)
Edge Scrolling (5:44)
Save PlayerPrefs (4:14)
Game Balancing (3:21)
Enemy Explode Particles (4:56)
Building Particles (2:18)
Screen Shake (6:24)
Chromatic Aberration (3:35)
Day Night Cycle (4:42)
Building Place No Resources (4:05)
Arrow Projectile Particles (2:29)
Game Assets (8:30)
Final Showcase
Final Showcase (5:10)
EXTRA
Unity Basics (17:12)
C# Basics (10:31)
Construction Shader (23:42)
Grass Wind Shader (12:31)
Shader Graph in URP10 (5:16)
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