Course Curriculum
Available in
days
days
after you enroll
Available in
days
days
after you enroll
- Create Project (5:00)
- Unity Layout (6:40)
- Visual Studio (3:37)
- Code Style, Naming Rules (3:51)
- Importing Assets (1:48)
- Post Processing (13:33)
- Intermission 1 (0:54)
- Character Controller (19:03)
- Character Visual, Rotation (8:09)
- Animations (19:43)
- Cinemachine (5:49)
- Input System Refactor (14:49)
- Intermission 2 (0:46)
- Collision Detection (12:54)
- Clear Counter (21:15)
- Interact Action, C# Events (9:23)
- Selected Counter Visual, Singleton Pattern (22:58)
- Intermission 3 (0:37)
- Kitchen Object, Scriptable Objects (13:28)
- Kitchen Object Parent (13:01)
- Player Pick up, C# Interfaces (11:35)
- Container Counter (23:38)
- Player Pick up, Drop Objects (10:35)
- Cutting Counter, Interact Alternate (13:33)
- Cutting Recipe SO (9:23)
- Cutting Progress, World Canvas (19:17)
- Look At Camera (8:33)
- Trash Counter (4:29)
- Intermission 4 (0:39)
- Stove Counter, State Machine (36:30)
- Plates Counter (12:01)
- Plate Pick up Objects (14:05)
- Plate Complete Visual (8:08)
- Plate World UI Icons (14:05)
- Delivery Counter, Shader Graph (21:21)
- Delivery Manager (15:35)
- Delivery Manager UI (17:30)
- Intermission 5 (0:33)
- Music (3:57)
- Sound Effects (23:14)
- Game Start (14:44)
- Game Over (8:52)
- Main Menu, Loading (18:30)
- Pause, Clear Statics (18:34)
- Options, Audio Levels (15:01)
- Options, Key Rebinding (23:09)
- Controller Input, Menu Navigation (15:07)
- Polish (43:25)
- Final Game (3:28)
Available in
days
days
after you enroll
I'm always available to answer your questions every single day.
Just post them in the Lecture comments and I'll do my best to help!