Do you want to make Fast Paced Complex Multiplayer Games?
Let's make a simple Tic Tac Toe game in Multiplayer using Netcode for Entities
This is Unity's super powerful netcode tool, it's what you want to use if you want to make complex fast paced multiplayer games.
Games like Call of Duty, Apex Legends, Rocket League, League of Legends, Mortal Kombat and many others.
By learning the basics in this course you will then be able to expand upon it to make any Multiplayer game you want to make!
NOTE: Here I will be teaching you everything about Netcode for Entities, but since this tool is built on top of DOTS I will assume you have knowledge of DOTS. I will assume you know what is an Entty, Component and System, I will assume you know about Baking, SystemAPI.Query<T>, etc.
If you don't know DOTS at all then start by watching my tutorials on it first before following this course.
You can also watch my Multiplayer course on Netcode for Game Objects, it's on making the exact same game as this one and if you first watch that one it should be easier to understand this one and see all the parallels between the two tech stacks.
COURSE FEATURES
- Project Files and Assets
- No ads
-
Code Monkey Companion Project
- 152 Quizzes
- 117 FAQs
- Priority QA
- Private Discord
- Private Livestreams
- Companion auto-analyzing your code for errors
- Chat with AI trained on the course
- Instant Bot Responses + Manual Response from me within 24h
COMPANION PROJECT
Learn by DOING with the Companion Project that contains Frequently Asked Questions and Quizzes for every Lecture in the course.
This will help you truly learn the contents of each lecture.
Also the Companion window auto-detects errors and helps you solve them. And the Chat with AI window lets you chat with an AI trained on the contents of the course so you can get instant help and never get stuck.
I'm always available to answer your questions every single day.
Just post them in the Lecture comments and I'll do my best to help!
All Lectures also have Downloadable Complete Project Files so you never get stuck
Complete Course Curriculum
- Getting Started, Installing Packages (16:51)
- Companion Walkthrough (4:54)
- RPCs (10:43)
- InGame (11:05)
- Grid Setup, Netcode Ghosts (16:33)
- Game Server System, Spawn Ghosts (13:03)
- Player Types (10:51)
- DOTS Events (14:28)
- Intermission (0:56)
- Player UI, Canvas Setup (6:24)
- Start Game (9:09)
- Ghost Fields (8:42)
- Player Type Array (8:29)
- Test Winner Function (12:44)
- Game Over UI (6:35)
- Rematch (10:19)
- Tie (4:19)
- Score (4:03)
- Sound Effects and Music (11:52)
- Lobby, Relay, Other Multiplayer Tools (20:51)
- Polish (8:16)
30-Day Money Back Guarantee
If you're unhappy for any reason, if you don't find the course helpful, then I'll give your money back, no questions asked. My goal is to help you learn.